31 research outputs found
Towards Psychometrics-based Friend Recommendations in Social Networking Services
Two of the defining elements of Social Networking Services are the social
profile, containing information about the user, and the social graph,
containing information about the connections between users. Social Networking
Services are used to connect to known people as well as to discover new
contacts. Current friend recommendation mechanisms typically utilize the social
graph. In this paper, we argue that psychometrics, the field of measuring
personality traits, can help make meaningful friend recommendations based on an
extended social profile containing collected smartphone sensor data. This will
support the development of highly distributed Social Networking Services
without central knowledge of the social graph.Comment: Accepted for publication at the 2017 International Conference on AI &
Mobile Services (IEEE AIMS
Collaborating with Users in Proximity for Decentralized Mobile Recommender Systems
Typically, recommender systems from any domain, be it movies, music,
restaurants, etc., are organized in a centralized fashion. The service provider
holds all the data, biases in the recommender algorithms are not transparent to
the user, and the service providers often create lock-in effects making it
inconvenient for the user to switch providers. In this paper, we argue that the
user's smartphone already holds a lot of the data that feeds into typical
recommender systems for movies, music, or POIs. With the ubiquity of the
smartphone and other users in proximity in public places or public
transportation, data can be exchanged directly between users in a
device-to-device manner. This way, each smartphone can build its own database
and calculate its own recommendations. One of the benefits of such a system is
that it is not restricted to recommendations for just one user - ad-hoc group
recommendations are also possible. While the infrastructure for such a platform
already exists - the smartphones already in the palms of the users - there are
challenges both with respect to the mobile recommender system platform as well
as to its recommender algorithms. In this paper, we present a mobile
architecture for the described system - consisting of data collection, data
exchange, and recommender system - and highlight its challenges and
opportunities.Comment: Accepted for publication at the 2019 IEEE 16th International
Conference on Ubiquitous Intelligence and Computing (IEEE UIC 2019
MobRec — Mobile Platform for Decentralized Recommender Systems
Recommender systems recommend new movies, music, restaurants, etc. Typically, service providers organize such systems in a centralized way, holding all the data. Biases in the recommender systems are not transparent to the user and lock-in effects might make it inconvenient for the user to switch providers. In this paper, we present the concept, design, and implementation of MobRec, a mobile platform that decentralizes the data collection, data storage, and recommendation process. MobRec's architecture does not need any backend and solely consists of the users' smartphones, which already contain the users' preferences and ratings. Being in proximity in public places or public transportation, data is exchanged in a device-to-device manner, building local databases that can recommend new items. One of biggest challenges of such a system is the implementation of unobtrusive device-to-device data exchange on off-the-shelf Android devices and iPhones. MobRec facilitates such data exchange, building on Google Nearby Messages with Bluetooth Low Energy. We achieve the successful exchange of data within 3 to 4 minutes, making it suitable for the described scenario. We demonstrate the feasibility of decentralized recommender systems and provide blueprints for the development of seamless multi-platform device-to-device communication.TU Berlin, Open-Access-Mittel – 202